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Cyberpunk 7

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Description

Cyberpunk Series Image 7

Part of a series for a game I'm working on called Bunraku Nights.

It's basically a cyberpunk setting overlaying our existing world. Many of the ideas that the cyberpunk writers talked about in the 1980s are a reality for us, many of the problems they predicted are a part of our daily lives. Our technologies might not exactly match up, as we have advanced far beyond the 1980's mind in some respects (mobile phones, the internet, human genome sequencing), but we haven't managed to achieve their ideas in other areas (flying cars or cybernetic implants).

Unlike a lot of the images, this one wasn't generated from stock, instead the original was rendered in DAZ*Studio then copied across to its current form.
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1170x850px 627.49 KB
Comments5
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RiseofDarkFire's avatar
Looks great. I love the composition and the lighting -and I can see where 3D rendering would be useful, I don't think I could have drawn the girl like she is from my head and I doubt I could find a nice stock photo...

Just two suggestions. First, maybe you should add some folds in the guy's sleeve. Second, I think his jaw stands out a bit far on the side nearer the gun. That might be how real guys' faces look, or how your program renders it, but I find that you shouldn't go too far into realism until you're sure you can pull it off with the shading.

Also -how do you feel about getting crits like this? I sort of do it automatically, but I know it annoys some people, so if you'd prefer I stop, just tell me :D